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Ugash-Iram

This immense creature resembles a horrific, twelve-armed squid. Its emerald eyes burn with a terrifying malignance, and the thing has a fanged maw where its beak should be.

Ugash-Iram CR 15

XP 51,200
NE Colossal magical beast (aquatic)
Unique gutaki (variant devilfish)
Init +8; Senses darkvision 120 ft., low-light vision, see in darkness; Perception +20

DEFENSE

AC 28, touch 6, flat-footed 24 (+4 Dex, +22 natural, –8 size)
hp 229 (17d10+136)
Fort +18, Ref +14, Will +10
DR 10/cold iron; Resist acid 10, cold 10

OFFENSE

Speed 5 ft., swim 60 ft.; jet (320 ft.)
Melee tentacles +20 (6d6+11 plus grab)
Space 30 ft.; Reach 30 ft.
Special Attacks savage bite (+20 melee, 4d8+11/18–20 plus poison), unholy blood
Spell-Like Abilities (CL 15th; concentration +20)

At willdisfiguring touch (DC 17)
3/daybestow curse (DC 18), freedom of movement, protection from energy
1/daydominate monster (DC 24), rage

STATISTICS

Str 32, Dex 19, Con 26, Int 13, Wis 20, Cha 16
Base Atk +17; CMB +36 (+40 grapple); CMD 50 (can't be tripped)
Feats Cleave, Combat Expertise, Combat Reflexes, Deadly Finish, Greater Disarm, Improved Disarm, Improved Initiative, Power Attack, Stand Still
Skills Bluff +13, Knowledge (geography) +10, Knowledge (planes) +11, Perception +20, Sense Motive +13, Stealth –8, Swim +23
Languages Abyssal, Aquan, Common; telepathy 100 ft.

SPECIAL ABILITIES

Poison (Ex)

Savage bite—injury; save Fort DC 26; frequency 1/round for 6 rounds; effect 1d6 Str; cure 2 consecutive saves.