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Retch Hound

This large, muscular dog has sickly brownish-yellow fur, matted or torn in places. Small sores cover its body, each oozing a thick, yellowish-green liquid. Its mouth is filled with long pointed yellow teeth, some broken off on the ends. Most disturbingly, it has four large yellow eyes evenly aligned across its canine head.

Retch Hound CR 3

XP 800
NE Medium magical beast
Init +2; Senses darkvision 60 ft., scent; Perception +12
Aura stench (DC 13, 10 rounds)

DEFENSE

AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
hp 22 (3d10+6)
Fort +5, Ref +5, Will +2

OFFENSE

Speed 40 ft.
Melee bite +5 (1d6+2 plus trip)
Space 5 ft.; Reach 5 ft.
Special Attacks breath weapon (10-ft. cone, 2d6 acid damage plus nauseated 1d3 rounds, Reflex DC 13 for half and not nauseated, usable ever 8+1d4 rounds)

TACTICS

Retch hounds hunt their prey in packs. Using an eerie howl, they seem to coordinate and communicate with one another during these hunts. A favored tactic of a retch hound pack is to encircle a foe and then hit it from all sides at once. Usually the largest hound in the pack is the leader. When slain, a retch hound melts into a pile of stinking and bubbling slime.

STATISTICS

Str 14, Dex 15, Con 15, Int 5, Wis 12, Cha 4
Base Atk +3; CMB +5; CMD 17 (+21 vs. Trip)
Feats Skill Focus (Perception), Track
Skills Perception +12, Survival +6 (+10 scent tracking); Racial Modifiers +4 Perception, +4 Survival when tracking by scent

Source
Tome of Horrors Complete
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