This lizard-like creature stalks forward upon two muscular legs, a mane of spikes running down its scaly back.
Str 13, Dex 16, Con 14, Int 3, Wis 15, Cha 6
A chupacabra that pins an opponent or maintains a pin can suck blood from that opponent as a free action once per round, dealing 1 point of Constitution damage. Upon successfully draining blood, the chupacabra is invigorated, gaining a significant boost in speed for 10 rounds similar to the haste spell. The invigorated chupacabra can still drain blood - and in so doing increase the length of its invigoration - but it gains no additional effects.