Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Magical Beasts‎ > ‎

Caterwaul

This creature appears to be a feline-like elf with yellow eyes, dark blue fur, and a long swishing tail.

CATERWAUL CR 4

XP 1,200
CE Medium magical beast
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception+13

DEFENSE

AC 18, touch 16, flat-footed 12 (+6 Dex, +2 natural)
hp 37 (5d10+10)
Fort +6; Ref +10; Will +3
Defensive Abilities evasion

OFFENSE

Speed 50 ft., climb 20 ft.
Melee bite +8 (1d6+2 plus grab), 2 claws +8 (1d4+2)
Special Attacks pounce, rake (2 claws, 1d4+2), screech

STATISTICS

Str 14, Dex 22, Con 15, Int 7, Wis 14, Cha 6
Base Atk +5; CMB +7 (+11 grapple); CMD 23 (27 vs. trip)
Feats Skill Focus (Perception), Weapon Focus (bite, claws)
Skills Acrobatics +10 (+14 balancing, +18 jumping), Climb +14, Escape Artist +7, Perception +13, Stealth +14 (+26 in tall grass); Racial Modifiers +4 Acrobatics when balancing, +4 Perception, +4 Stealth (+12 in tall grass)
SQ sprint

SPECIAL ABILITIES

Evasion (Ex)

This functions identically to the rogue ability.

Screech (Su)

Once every 10 minutes, a caterwaul can emit a piercing screech that deals 1d8 points of sonic damage to all creatures within 60 feet that hear it. A creature that makes a successful DC 16 Fortitude save takes no damage. The save DC is Constitution-based and includes a +2 racial bonus.

Sprint (Ex)

Once per minute, a caterwaul can move four times its normal speed (200 feet) when it makes a charge.

Source
Tome of Horrors Complete
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