This creature looks like a thick-bodied reptile with eight legs. Its eyes glow with an eerie, pale green incandescence.
Speed 20 ft.
Str 24, Dex 6, Con 19, Int 2, Wis 13, Cha 11
A greater basilisk’s breath is extremely foul. Any creature in a space directly in front of a greater basilisk must succeed on a DC 19 Fortitude save or take 2d4 points of Constitution damage each round they remain in the area. A creature that successfully saves cannot be affected by the breath of the same greater basilisk for one day. The save DC is Constitution-based.
Turn to stone permanently, range 30 feet, Fortitude DC 19 negates. A creature petrified in this manner that is then coated (not just splashed) with fresh greater basilisk blood (taken from a basilisk no more than 1 hour deceased) is instantly restored to flesh.
A single greater basilisk contains enough blood to coat 1d3+3 Medium creatures in this manner. The save DC is Constitution-based.
Greater Basilisk Poison
Type poison, injury Save Fortitude DC 19 Frequency 1/round for 4 rounds Effect 1d3 Con Cure 2 consecutive saves
Publisher's Choice Quality Stock Art (c) Rick Hershey / Fat Goblin Games