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    Lycanthrope, Werewolf

    This muscular creature has a man's body but the snarling head and fur coat of a wolf.

    Werewolf (Human Form)
    CR 2

    XP 600
    Human natural werewolf fighter 2
    CE Medium humanoid (human, shapechanger)
    Init +5; Senses low-light vision, scent; Perception +4

    DEFENSE

    AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
    hp 19 (2d10+4)
    Fort +5, Ref +1, Will +2 (+3 vs. fear)
    Defensive Abilities bravery +1

    OFFENSE

    Speed 30 ft. (20 ft. in armor)
    Melee longsword +5 (1d8+4/19–20)
    Ranged light crossbow +3 (1d8/19–20)

    STATISTICS

    Str 17, Dex 13, Con 14, Int 8, Wis 14, Cha 8
    Base Atk +2; CMB +5; CMD 16
    Feats Cleave, Combat Reflexes, Improved Initiative, Power Attack
    Skills Climb +3, Intimidate +4, Perception +4
    Languages Common
    SQ change shape (human, hybrid, and wolf; polymorph), lycanthropic empathy (wolves and dire wolves)

    Werewolf (Hybrid Form) CR 2

    XP 600
    Human natural werewolf fighter 2
    CE Medium humanoid (human, shapechanger)
    Init +5; Senses low-light vision, scent; Perception +4

    DEFENSE

    AC 22, touch 12, flat-footed 20 (+6 armor, +2 Dex, +4 natural)
    hp 21 (2d10+6)
    Fort +6, Ref +2, Will +2 (+3 vs. fear)
    Defensive Abilities bravery +1; DR 10/silver

    OFFENSE

    Speed 30 ft. (20 ft. in armor)
    Melee longsword +6 (1d8+6/19–20), bite +1 (1d6+1 plus trip and curse of lycanthropy)
    Ranged light crossbow +4 (1d8/19–20)

    STATISTICS

    Str 19, Dex 15, Con 17,Int 8, Wis 14, Cha 8
    Base Atk +2; CMB +6; CMD 18
    Feats Cleave, Combat Reflexes, Improved Initiative, Power Attack
    Skills Climb +4, Intimidate +4, Perception +4
    Languages Common
    SQ change shape (human, hybrid, and wolf; polymorph), lycanthropic empathy (wolves and dire wolves)