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    Troll, Moss

    This large and lanky moss-colored humanoid has an elongated, toothy snout and appears to be covered in bits of foliage.

    Moss Troll CR 3

    XP 800
    CE Large humanoid (giant, shapechanger)
    Init +4 (+8 when climbing trees); Senses darkvision 60 ft., low-light vision, scent; Perception +5

    DEFENSE

    AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
    hp 30 (4d8+12); regeneration 5 (fire)
    Fort +7, Ref +5, Will +4
    Weaknesses fear of fire, vulnerable to fire

    OFFENSE

    Speed 30 ft., climb 10 ft.
    Melee bite +5 (1d4+3), 2 claws +5 (1d4+3)
    Space 10 ft.; Reach 10 ft. (15 ft. with claws)

    STATISTICS

    Str 16, Dex 19, Con 16, Int 9, Wis 12, Cha 7
    Base Atk +3; CMB +8; CMD 22
    Feats Intimidating Prowess, Iron Will
    Skills Acrobatics +7, Climb +11, Intimidate +5, Perception +5, Stealth +5 (+9 in vegetation); Racial Modifiers +2 Acrobatics, +4 Stealth (+8 in vegetation)
    Languages Giant
    SQ change shape (mossy tree; tree shape), tree climber

    SPECIAL ABILITIES

    Fear of Fire (Ex)

    A moss troll is shaken as long as it is within 30 feet of a visible fire or an open flame of at least torch size.

    Tree Climber (Ex)

    When climbing trees and other foliage, a moss troll's climb speed increases to 30 feet. If a moss troll falls while climbing in trees, it ignores the first 30 feet it falls for the purposes of calculating total damage from the fall. While climbing in trees, a moss troll gains a +4 racial bonus on initiative checks. Moss trolls are bent and gangly creatures. They are smaller and thinner than normal trolls, yet their arms are unusually long and spindly for the creatures' size. Their flesh supports the growth of moss and mold as surely as tree bark.