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    Ettin

    This lumbering, filthy, two-headed giant wears tattered remnants of leather armor and clutches a large flail in each fist.
    Ettin
    CR 6

    XP 2,400
    CE Large
    humanoid (giant)
    Init
    +3; Senses low-light vision; Perception +12

     DEFENSE

    AC 18, touch 8, flat-footed 18; (+2 armor, –1 Dex, +8 natural, –1 size)
    hp
    65 (10d8+20)
    Fort
    +9, Ref +2, Will +5

     OFFENSE

    Speed 40 ft.
    Melee
    2 flails +12/+7 (2d6+6)
    Ranged
    2 javelins +5 (1d8+6)
    Space
    10 ft.; Reach 10 ft.
    Special Attacks
    superior two-weapon fighting

     STATISTICS

    Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11
    Base
    Atk +7; CMB +14; CMD 23
    Feats
    Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack
    Skills
    Handle Animal +8, Perception +12; Racial Modifiers +4 on Perception
    Languages
    pidgin of Giant, Goblin, and Orc

     SPECIAL ABILITIES

    Superior Two-Weapon Fighting (Ex)

    An ettin fights with a flail or javelin in each hand. Because each of its two heads controls an arm, the ettin does not take a penalty on attack or damage rolls for attacking with two weapons.

    Paizo Core


    This content is from
    the Paizo Core Rules.

    See here for more details.

    Lore

    Characters with ranks in Knowledge (nature) can learn more about ettins. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

    Knowledge (Nature)

    DC Result


    16 This two-headed giant is an ettin, a vicious and unpredictable nocturnal hunter. This result reveals all giant traits.

    21 Though not particularly intelligent, ettins are skilled and cunning fighters. They are supremely strong and can fight very effectively with two weapons as each head controls one of its arms. Ettins speak a pidgin language of their own made up of a mix of Orc, Goblin and Giant.

    26 Ettins have good senses and can see well in poor light conditions. They typically use ambushes to initiate combat, but then fight relentlessly until all enemies are dead. Ettins virtually never bathe and their stench is so strong that they almost always ambush from downwind to avoid being detected.



    Monster Lore from WOTC Community Forums - Monsters and Races - Monster Lore Compendium. Copyright 2007-2008, Author: Evandar_TAybara