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    Athach

    This giant’s maw contains a pair of dripping tusks, but it is its gangly third arm that makes its appearance truly bizarre.

    Athach CR 12

    XP 19,200
    CE Huge humanoid (giant)
    Init +1; Senses darkvision 60 ft., low-light vision; Perception +12

    DEFENSE

    AC 26, touch 9, flat-footed 25 (+2 armor, +1 Dex, +15 natural, –2 size)
    hp 161 (14d8+98)
    Fort +16, Ref +5, Will +7
    Resist cold 10

    OFFENSE

    Speed 50 ft.
    Melee 2 slams +19 (1d8+11), bite +19 (2d6+11 plus poison) or heavy mace +19/+14 (3d6+11), bite +17 (2d6+5 plus poison)
    Ranged rock +10/+5 (2d6+16)
    Space 15 ft.; Reach 15 ft. (20 with Lunge)
    Special Attacks rock throwing (140 ft.), swift claw (claw +19 [1d10+11])

    STATISTICS

    Str 32, Dex 13, Con 25, Int 7, Wis 12, Cha 6
    Base Atk +10; CMB +23; CMD 34
    Feats Cleave, Improved Iron Will, Iron Will, Lunge, Multiattack, Power Attack, Vital Strike
    Skills Acrobatics +1 (+9 jump), Climb +20, Perception +12, Stealth -7
    Languages Giant

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fort DC 24; frequency 1/round for 6 rounds; effect 1d4 Str; cure 2 consecutive saves.

    Swift Claw (Ex)

    An athach can attack with its claw as a swift action, even when the creature’s movement would normally restrict it to one attack. This attack is made at a +19 bonus and deals 1d10+11 points of damage, regardless of what other attacks are made on the athach’s turn.

    * Editor's Note

    The treasure for this creature lists a heavy shield, but its benefits are not included in the stat block. It is likely included in error and should be ignored when drawing up treasure for the creature.