This small humanoid stands about the height of a dwarf and has gangly arms and legs. Its hands are broad and its skin is ochre-colored with lighter shades on its palms and feet. Its hair is lightly colored, a mix of reds and browns. Its large bulbous eyes are stark white and lack any discernible pupils.
Speed 20 ft.
Cooperative Spell-like Abilities (CL 16th)
Pechs are generally noncombative, preferring to avoid such encounters if possible. If forced into combat, a pech relies on its pick and spell-like abilities to dispatch its opponents. Multiple pechs often work in concert with one another using their wall of stone ability to instantly erect a barrier that either traps their opponents or allows the pechs a means of escape.
Str 19, Dex 13, Con 13, Int 12, Wis 13, Cha 12
A pech gains a +1 bonus on attack and damage bonus if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the pech takes a -4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
The extensive knowledge of stone that a pech possesses grants it a +1 racial bonus on attack and damage rolls against creatures made of stone or earth (such as earth elementals, stone golems, and so on).