With graceful wings and wide fins, this sleek dragon looks equally well equipped to glide through sea and sky.
Speed 20 ft., fly 60 ft. (average), swim 30 ft.
Str 17, Dex 16, Con 15, Int 8, Wis 10, Cha 9
As a standard action, a river drake can spit a ball of caustic mucus that explodes in a 5-foot-radius spread. This attack has a range of 50 feet, deals 2d8 points of acid damage, and entangles creatures in the area. A DC 14 Reflex save halves the damage and negates the entangle effect. An entangled creature takes 1d4 points of acid damage each round on its turn, and may attempt a new saving throw at the end of its turn every round to escape the entanglement and end the acid damage. Once a river drake spits mucus, it cannot do so again for 1d6 rounds. The save DC is Constitution-based.