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    Drake, Frost

    This two-legged dragon has dull blue scales tinged with bright blue ice. A freezing mist issues from between its powerful jaws.

    Frost Drake CR 7

    XP 3,200
    CE Large dragon (cold)
    Init +5; Senses darkvision 60 ft., low-light vision, scent, snow vision; Perception +10

    DEFENSE

    AC 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, –1 size)
    hp 84 (8d12+32)
    Fort +10, Ref +7, Will +5
    Immune cold, paralysis, sleep
    Weaknesses vulnerability to fire

    OFFENSE

    Speed 20 ft., burrow 20 ft. (snow only), fly 60 ft. (average)
    Melee bite +13 (2d6+6 plus 1d6 cold), tail slap +8 (1d8+3)
    Space 10 ft.; Reach 10 ft.
    Special Attacks freezing mist breath

    STATISTICS

    Str 22, Dex 13, Con 18, Int 8, Wis 9, Cha 13
    Base Atk +8; CMB +15; CMD 26
    Feats Flyby Attack, Improved Initiative, Power Attack, Vital Strike
    Skills Climb +17, Fly +10, Intimidate +12, Perception +10, Stealth +8
    Languages Draconic
    SQ speed surge, icewalking

    SPECIAL ABILITIES

    Freezing Mist Breath (Su)

    A frost drake can, as a standard action, spit a ball of liquid that bursts into a cloud of freezing mist. This attack has a range of 60 feet and deals 7d6 points of cold damage (DC 18 Reflex half) to all creatures in a 20-foot-radius spread. The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into difficult terrain for 2d4 rounds, after which the ice cracks or melts enough to revert to the normal terrain features in the area. Once a frost drake has used its freezing mist breath, it cannot do so again for 1d6 rounds. The Reflex save is Constitution-based.

    Icewalking (Ex)

    This ability works like spider climb, but the surfaces the drake climbs must be icy. It can move across icy surfaces without penalty and does not need to make Acrobatics checks to run or charge on ice.

    Speed Surge (Ex)

    Three times per day as a swift action, a frost drake may draw on its draconic heritage for a boost of strength and speed to take an additional move action in that round.

    Snow Vision (Ex)

    A frost drake can see perfectly well in snowy conditions, and does not take any penalties on Perception checks while in snow.