N Large dragon (air, fire, water)
Init +1; Senses dragon senses, mist vision; Perception +20
AC 21, touch 10, flat-footed 20 (+1 Dex, +11 natural, –1 size)
hp 95 (10d12+30)
Fort +10; Ref +8; Will +10
Immune fire, paralysis, sleep
Weakness vulnerability to cold
Speed 40 ft., fly 200 ft. (poor), swim 20 ft.
Melee bite +14 (2d6+7), 2 claws +14 (1d8+5), 2 wings +12 (1d6+2), tail slap +12 (1d8+7)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (cone, Fort DC 18, 3d6 fire plus blindness)
Spell-like Abilities (CL 10th):
Str 21, Dex 12, Con 17, Int 16, Wis 17, Cha 16
Base Atk +10; CMB +16; CMD 27 (31 vs. trip)
Feats Alertness, Flyby Attack, Hover, Multiattack, Wingover
Skills Bluff +16, Diplomacy +16, Fly +8, Knowledge (arcana) +16, Knowledge (nature) +16, Perception +20, Sense Motive +20, Spellcraft +16, Swim +26
Languages Auran, Aquan, Common, Draconic, Ignan
SQ mist form, water breathing
Breath Weapon (Su)
A mist dragon's breath weapon
is a cone of cloudy scalding vapor. In still air, the vapor lingers for
1d4 rounds and forms a cloud that covers a radius equal to the cone's
length; on the second round, the vapor condenses into a heated
smothering fog that deals 1d6 points of fire damage to creatures each
round they remain in the area (Fortitude
save halves this damage). The fog also blinds creatures (as the
blindness spell) that fail the save as long as they remain within in the
cloud and for 2 rounds after they leave the area.
Mist Vision (Ex)
A very young mist dragon can see perfectly in foggy conditions (such as those created by fog cloud or obscuring mist).
Water Breathing (Ex)
A very young or older mist dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.