|Bronze Dragon, Wyrm
LG Gargantuan dragon (water)
Init +2; Senses dragon senses; Perception +40
Aura electricity aura (10 ft., 1d6 electricity), frightful presence (330 ft., DC 30)
AC 39, touch 4, flat-footed 39 (-2 Dex, +35 natural, -4 size)
hp 351 (26d12+182)
Fort +22, Ref +13, Will +22
DR 20/magic; Immune electricity, paralysis, sleep; SR 30
Speed 40 ft., fly 250 ft. (clumsy); swim 60 ft.
Melee bite +35 (4d6+19/19–20), 2 claws +35 (2d8+13/19–20), tail slap +33 (2d8+19), 2 wings +33 (2d6+6)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (120-ft. line, DC 30, 22d6 electricity), crush (4d6+19, DC 30), repulsion breath, tail sweep (2d6+19, DC 30), vortex
Spell-Like Abilities (CL 26th; concentration +33)
control water, create food and water,
detect thoughts (DC 19),
speak with animals
Sorcerer Spells Known (CL 17th; concentration +24)
greater dispel magic,
mass suggestion (DC 23),
slow (DC 20),
gust of wind,
0 (at will)—
detect magic, detect poison,
light, mage hand, mending,
message, read magic,
* This spell is from the Pathfinder RPG Advanced Player’s Guide.
Str 37, Dex 6, Con 25, Int 24, Wis 25, Cha 24
Base Atk +26; CMB +43; CMD 51 (55 vs. trip)
Improved Critical (bite, claw),
Improved Vital Strike,
Handle Animal +33,
Knowledge (arcana, geography, history) +36,
Sense Motive +40,
Swim +50; Racial Modifiers +8 Swim
Languages Aquan, Common, Draconic, Elven, Gnome, 3 more
SQ change shape (animal or humanoid, polymorph), water breathing, wave mastery (110 min)
Electricity Aura (Su)
An old or older bronze dragon has an aura of electricity. All creatures within 5 feet take 1d6 points of electricity damage at the start of the dragon's turn. An ancient dragon's aura is 10 feet. A great wyrm's damage increases to 2d6. A bronze dragon can suppress this aura at will.
Repulsion Breath (Su)
Instead of a line of electricity, a bronze dragon can breathe a cone of repulsion gas. Targets must make a Will save or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 1 round per age category. This is a mind-affecting compulsion effect.
Once per day, an ancient or older bronze dragon can create a vortex as a standard action, just like an elder water elemental. A bronze dragon can maintain this vortex for 1 round per age category.
Water Breathing (Ex)
A bronze dragon breathes water and can use its breath weapon, spells, and abilities underwater.
Wave Mastery (Su)
For up to 10 minutes per age category per day, a juvenile bronze dragon, along with creatures or vessels within 50 feet, can move at twice its normal speed in water.