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    Haunted Chain

    A long metal chain hangs from the ceiling with a bucket attached. It is harmless until the spirits haunting the area are angered.

    Haunted Chain CR 7

    XP 3,200
    N Colossal construct
    Init -2; Senses darkvision 60 ft., low-light vision; Perception -5

     DEFENSE

    AC 20, touch 0, flat-footed 20 ( -2 Dex, +20 natural, -8 size)
    hp 151 (13d10+80)
    Fort +4, Ref +2, Will -1
    Defensive Abilities hardness 10; Immune construct traits

     OFFENSE

    Speed 0 ft.
    Melee 2 slams +21 (1d6+16 plus Grab)
    Space 5 ft.; Reach 60 ft.
    Special Attacks constrict (1d6+16)

    Tactics The haunted chain lifts anyone it constricts to the top of the shaft and on the next round drops him after attempting (and possibly succeeding) on a second round of constriction damage. The haunted chain continues its attacks for 5 rounds or until destroyed.

     STATISTICS

    Str 42, Dex 6, Con -, Int -, Wis 1, Cha 1
    Base Atk +13; CMB +37(+41 on grapple); CMD 45
    SQ haunted

     SPECIAL ABILITIES

    Haunted (Ex)

    The chain is haunted, and as such is can be affected by a cleric's energy channeling or undead turning abilities as if it were undead.

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    Conversion by: vip00