This creature appears as a stocky and powerfully built humanoid about 9 or 10 feet tall composed of rock and stone. Its head has no discernable features.
AC 25, touch 7, flat-footed 25 (–1 Dex, +18 natural, –2 size)
Speed 30 ft.
Str 38, Dex 8, Con —, Int —, Wis 11, Cha 1
An earth elemental construct gains a +2 bonus on attack and damage rolls if both it and its foe are touching the ground. If an opponent is airborne or waterborne, the elemental construct takes a –4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
An earth elemental construct is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
A stone to flesh spell does not change its structure, but deals 1d6 points of damage per caster level to the construct who can attempt a Fortitude save (DC 16 + caster's relevant ability score modifier) for half damage.
An earth elemental construct can slam an opponent that is at least two size categories smaller than itself into the ground, wall, or other nearby solid surfaces, dealing bludgeoning damage, when it makes a successful grapple check (in addition to any other effects caused by a successful check, including additional damage). In addition, the pounded creature is stunned for 1 round; a DC 39 Fortitude save negates this additional effect. The save DC is Strength-based.