Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Constructs‎ > ‎Clockwork (3pp)‎ > ‎

Clockwork Warrior

This creature appears as man-sized automaton with oversized hands and a stiff, shambling gait.

Clockwork Warrior CR 3

XP 800
N Medium construct
Init –2; Senses darkvision 60 ft., low-light vision; Perception –1

DEFENSE

AC 14, touch 8, flat-footed 14 (-2 Dex, +6 natural)
hp 42 (4d10+20); self-repair 3 (acid, cold, fire)
Fort +1; Ref –1; Will +0
Immune construct traits

OFFENSE

Speed 20 ft.
Melee 2 slams +8 (1d6+4)

STATISTICS

Str 18, Dex 6, Con —, Int —, Wis 8, Cha 10
Base Atk +4; CMB +8; CMD 16

SPECIAL ABILITIES

Self-Repair (Ex)

A clockwork warrior regains 3 hit points per round. Damage dealt from acid, cold, or fire effects cannot be self-repaired. If reduced to 0 or less hit points, it regains 1 hit point per round (but still cannot repair damage caused by acid, cold, or fire effects).

Source
Tome of Horrors Complete
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