This hulking brass and iron creature resembles a giant suit of plate armor.
Speed 30 ft.
Before Combat A clockwork myrmidon defends itself from attack but does not initiate combat unless so directed by its master.
During Combat When it does enter battle, a clockwork myrmidon is unrelenting and single-minded, and it attacks one particular target until that foe surrenders, escapes, or is defeated. Unless given instructions otherwise, a clockwork myrmidon attacks whatever enemy is closest to it.
Morale A clockwork myrmidon attacks until destroyed or ordered to stand down.
A mechanism within the myrmidon's chest can fire a 20-ft.-long fiery stream at any target it is aware of 1/round as a standard action, dealing 4d6 fire damage. This is a ranged touch attack that does not provoke an attack of opportunity. The reservoirs inside the myrmidon can only hold four charges of this alchemical fire before it must be refilled. This mechanism explodes when a myrmidon is destroyed, spraying each creature within 5 ft. of the construct with flame and shrapnel (3d6 damage, Reflex DC 14 for half).
A mechanism within the myrmidon's chest can fire a spray of alchemical grease one time per round as a standard action that does not provoke an attack of opportunity. This has a range of 30 ft., and the effect acts in all other ways as grease (CL 4th, Reflex DC 14). The reservoirs within the myrmidon can only hold four uses of this alchemical grease before it must be refilled. This mechanism explodes when a Myrmidon is destroyed, making one final grease effect on each square within 5 ft. of the construct.