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    Clockwork Beetle Swarm

    Light glints off the moving parts of almost a thousand beetles as they form a biting cloud.

    Clockwork Beetle Swarm CR 4

    XP 1,200
    N Tiny construct (swarm)
    Init +7; Senses darkvision 60 ft., low-light vision; Perception +4

    DEFENSE

    AC 20, touch 16, flat-footed 16 (+3 Dex, +1 dodge, +4 natural, +2 size)
    hp 33 (6d10)
    Fort +2, Ref +5, Will +3
    DR 5/slashing; Immune construct traits, swarm traits

    OFFENSE

    Speed 30 ft., fly 50 ft. (good)
    Melee swarm (2d6 plus poison)
    Space 10 ft.; Reach 0 ft.
    Special Attacks distraction (DC 13)

    STATISTICS

    Str 8, Dex 16, Con —, Int 1, Wis 12, Cha 7
    Base Atk +6; CMB +7; CMD 17 (cannot be tripped, grappled, or bull rushed)
    Feats Dodge, Improved Initiative, Mobility
    Skills Fly +16, Perception +4, Stealth +12
    Languages understands Common

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect sleep 1 minute; cure 1 save.