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    Animated Straitjacket

    Leaping from its place, this mundane object takes on an unnatural life of its own, moving as though it were a wild animal provoked into attacking.

    Animated Straitjacket
    CR 4

    XP 1,200
    N Medium construct
    Init -1; Senses darkvision 60 ft., low-light vision; Perception –5

    DEFENSE

    AC 9, touch 9, flat-footed 10 (-1 Dex)
    hp 36 (3d10+20)
    Fort +1, Ref +0, Will -4
    Immune construct traits

    OFFENSE

    Speed 30 ft., fly 40 ft. (clumsy)
    Melee 2 slams +5 (1d6+2 plus grab)
    Special Attacks constrict (1d6)

    STATISTICS

    Str 14, Dex 10, Con --, Int --, Wis 1, Cha 1
    Base Atk +2; CMB +2; CMD 11
    SQ construction points (additional attack, additional movement [fly], faster [fly], grab, constrict), flaws (cloth)


    Editor's Note

    These seem to be multiple errors with the stat block presented.

    The Init should be +0 based on a dex of 10.
    AC should be 10 based on a dex of 10.
    Ref should be +1 based on a dex of 10.
    Constrict damage should be 1d6+2 based on a str of 14.
    Base attack should be +3 based on 3 hd.
    CMB should be +5 based on BAB + str 14.
    CMD should be 15 based on CMB + dex 10.

    In case it is needed, the Fly skill for this creature would be:

    Fly -8 (-8 Clumsy)