Animated Straitjacket

Leaping from its place, this mundane object takes on an unnatural life of its own, moving as though it were a wild animal provoked into attacking.

Animated Straitjacket
CR 4

XP 1,200
N Medium construct
Init -1; Senses darkvision 60 ft., low-light vision; Perception –5

DEFENSE

AC 9, touch 9, flat-footed 10 (-1 Dex)
hp 36 (3d10+20)
Fort +1, Ref +0, Will -4
Immune construct traits

OFFENSE

Speed 30 ft., fly 40 ft. (clumsy)
Melee 2 slams +5 (1d6+2 plus grab)
Special Attacks constrict (1d6)

STATISTICS

Str 14, Dex 10, Con --, Int --, Wis 1, Cha 1
Base Atk +2; CMB +2; CMD 11
SQ construction points (additional attack, additional movement [fly], faster [fly], grab, constrict), flaws (cloth)


Editor's Note

These seem to be multiple errors with the stat block presented.

The Init should be +0 based on a dex of 10.
AC should be 10 based on a dex of 10.
Ref should be +1 based on a dex of 10.
Constrict damage should be 1d6+2 based on a str of 14.
Base attack should be +3 based on 3 hd.
CMB should be +5 based on BAB + str 14.
CMD should be 15 based on CMB + dex 10.

In case it is needed, the Fly skill for this creature would be:

Fly -8 (-8 Clumsy)