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    Wolverine, Dire

    This terrible wolverine is as large as a bear, its jaws and claws oversized and brutal, its eyes dark and filled with rage.
    Dire Wolverine
    CR 4
    XP 1,200
    N Large animal
    Init +7; Senses low-light vision, scent; Perception +12
    DEFENSE
    AC 16, touch 12, flat-footed 13 (+3 Dex, +4 natural, –1 size)
    hp 42 (5d8+20)
    Fort +7, Ref +7, Will +2
    OFFENSE
    Speed 30 ft., climb 10 ft.
    Melee 2 claws +6 (1d8+4), bite +6 (1d6+4)
    Space 10 ft.; Reach 5 ft.
    Special Attacks rage
    STATISTICS
    Str 19, Dex 17, Con 17, Int 2, Wis 12, Cha 10
    Base Atk +3; CMB +8; CMD 21 (25 vs. trip)
    Feats Improved Initiative, Skill Focus (Perception), Toughness
    Skills Climb +12, Perception +12
    SPECIAL ABILITIES

    Rage (Ex)

    A dire wolverine that takes damage in combat flies into a rage on its next turn, madly clawing and biting until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily.