Navigation

    Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Animals‎ > ‎

    Wolverine

    This stocky, muscular mammal is the size of a badger, its snarling lips revealing a mouth full of yellow teeth.
    Wolverine
    CR 2
    XP 600
    N Medium animal
    Init +2; Senses low-light vision, scent; Perception +10
    DEFENSE
    AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
    hp 22 (3d8+9)
    Fort +5, Ref +5, Will +2
    OFFENSE
    Speed 30 ft., burrow 10 ft., climb 10 ft.
    Melee 2 claws +4 (1d6+2), bite +4 (1d4+2)
    Special Attacks rage
    STATISTICS
    Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 10
    Base Atk +2; CMB +4; CMD 16 (20 vs. trip)
    Feats Skill Focus (Perception), Toughness
    Skills Climb +10, Perception +10
    SPECIAL ABILITIES

    Rage (Ex)

    A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily.