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    Turtle


    Turtle CR 1/6

    XP 65
    N Tiny animal
    Init –2; Senses low-light vision; Perception +4

    DEFENSE

    AC 16, touch 10, flat-footed 16 (–2 Dex, +6 natural, +2 size)
    hp
    3 (1d8–1)
    Fort +1, Ref +0, Will +1

    OFFENSE

    Speed 5 ft., swim 20 ft.
    Melee bite –2 (1d3–4)
    Space 2-1/2 ft.; Reach 0 ft.

    STATISTICS

    Str 3, Dex 6, Con 8, Int 2, Wis 12, Cha 3
    Base Atk +0; CMB –4; CMD 2 (6 vs. trip)
    Feats Skill Focus (Perception)
    Skills Perception +4, Swim +10

    SPECIAL ABILITIES

    Familiar

    The master of a turtle familiar gains a +1 natural armor bonus to AC.

    Shell Retreat (Ex)

    A turtle can retreat within its shell as a swift action, gaining a +2 enhancement bonus to its existing natural armor. While in its shell, a turtle cannot take any action except to end the retreat. The turtle can end its retreat with a free action on its turn.