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    Terror Wolf


    Terror Wolf CR 1

    XP 400
    NE Medium animal
    Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +8
    Aura fear (20 ft., DC 9)

    DEFENSE

    AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
    hp 13 (2d8+4)
    Fort +5, Ref +5, Will +1
    Defensive Abilities negative energy absorption; Immune fear effects

    OFFENSE

    Speed 50 ft.
    Melee bite +2 (1d6+1 plus trip)

    STATISTICS

    Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
    Base Atk +1; CMB +2; CMD 14 (18 vs. trip)
    Feats Skill Focus (Perception)
    Skills Perception +8, Stealth +6, Survival +1 (+5 scent tracking); Racial Modifiers +4 Survival when tracking by scent

    SPECIAL ABILITIES

    Negative Energy Absorption (Su)

    Terror wolves heal 1 hit point of damage for every 3 points of damage that negative energy attacks would otherwise deal. They get no saving throw against negative energy attacks.

    Template
    This creature is constructed using the Terror Creature (CR +0) template.