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Hippopotamus, Behemoth

This immense behemoth of a hippo is larger than an elephant. Its teeth are like scimitars, and it moves with an indomitable gait.

Behemoth Hippopotamus CR 10

XP 9,600
N Huge animal
Init +3; Senses low-light vision; Perception +12

DEFENSE

AC 23, touch 7, flat-footed 23 (–1 Dex, +16 natural, –2 size)
hp
133 (14d8+70)
Fort
+14 (+16 vs. nonmagical disease), Ref +8, Will +7
Defensive Abilities
sweat

OFFENSE

Speed 50 ft.
Melee
bite +17 (4d8+13/19–20 plus grab)
Space
15 ft.; Reach 15 ft.
Special
Attacks capsize, trample (2d6+13, DC 26)

STATISTICS

Str 29, Dex 8, Con 20, Int 2, Wis 13, Cha 5
Base Atk
+10; CMB +21 (+25 grapple); CMD 30 (34 vs. trip)
Feats
Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Power Attack, Skill Focus (Perception)
Skills
Perception +12, Stealth +2 (+12 underwater), Swim +13; Racial Modifiers +10 Stealth underwater
SQ
hold breath

Paizo Core


This content is from
the Paizo Core Rules.

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