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    Hippopotamus, Behemoth

    This immense behemoth of a hippo is larger than an elephant. Its teeth are like scimitars, and it moves with an indomitable gait.

    Behemoth Hippopotamus CR 10

    XP 9,600
    N Huge animal
    Init +3; Senses low-light vision; Perception +12

    DEFENSE

    AC 23, touch 7, flat-footed 23 (–1 Dex, +16 natural, –2 size)
    hp
    133 (14d8+70)
    Fort
    +14 (+16 vs. nonmagical disease), Ref +8, Will +7
    Defensive Abilities
    sweat

    OFFENSE

    Speed 50 ft.
    Melee
    bite +17 (4d8+13/19–20 plus grab)
    Space
    15 ft.; Reach 15 ft.
    Special
    Attacks capsize, trample (2d6+13, DC 26)

    STATISTICS

    Str 29, Dex 8, Con 20, Int 2, Wis 13, Cha 5
    Base Atk
    +10; CMB +21 (+25 grapple); CMD 30 (34 vs. trip)
    Feats
    Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Power Attack, Skill Focus (Perception)
    Skills
    Perception +12, Stealth +2 (+12 underwater), Swim +13; Racial Modifiers +10 Stealth underwater
    SQ
    hold breath

    Paizo Core


    This content is from
    the Paizo Core Rules.

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