A blowfish the size of a horse drifts through the water, its quills the size of spears.
Speed 30 ft.; swim 30 ft.
Str 18, Dex 13, Con 17, Int 1, Wis 14, Cha 12
Giant blowfish venom causes violent seizing of the muscles. Any non-aquatic creature affected must immediately begin making Constitution checks to continue holding its breath. The save DC is Constitution-based.
Slam and quills—injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d6 Dex, prevents breath holding; cure 1 save.
Any creature attacking a giant blowfish with light or one-handed melee weapons, natural weapons, or an unarmed strike takes 1d8 points of piercing damage. A creature that grapples a giant blowfish takes 2d6 points of piercing damage each round it does so. Creatures damaged by a giant blowfish's quills must also save or be poisoned.