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    Summoned Creature: Eagle

    Eagle CR 1/2
    XP --
    N Small celestial/fiendish animal
    Init +2; Senses darkvision 60 ft.; Perception +9
     DEFENSE
    AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
    hp 5 [7] (1d8+1) [1d8+3]
    Fort +3 [+5], Ref +4, Will +2
    SR 5
    Celestial - Resist Acid, Cold, and Electricity 5
    Fiendish - Resist Cold and Fire 5
     OFFENSE
    Speed 10ft., fly 80 ft. (average)
    Melee 2 talons +3 [+3] (1d4) [1d4+2], bite +3 [+3] (1d4) [1d4+2]
    Special Attacks Smite evil/good
     STATISTICS
    Str 10 [14], Dex 15, Con 12 [16], Int 2, Wis 15, Cha 7
    Base Atk +0; CMB -1 [+1]; CMD 11 [13]
    Feats Weapon Finesse
    Skills Fly +8, Perception +10; Racial Modifiers +8 Perception
     SPECIAL ABILITIES
    Smite evil/good 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).

    Augment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.