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    Crocodilian, Saltwater Crocodile

    This crocodile is nearly half again as large as a normal crocodile, and seems to smile with its long, toothed mouth as it lunges forward.

    Saltwater Crocodile CR 5

    XP 1,600
    N Huge animal
    Init +4; Senses low-light vision; Perception +9

    DEFENSE

    AC 18, touch 8, flat-footed 18 (+10 natural, –2 size)
    hp 57 (6d8+30)
    Fort +10, Ref +5, Will +3

    OFFENSE

    Speed 20 ft., swim 30 ft.
    Melee bite +8 (2d6+6 plus grab), tail slap +3 (1d8+3)
    Space 15 ft.; Reach 15 ft.
    Special Attacks death roll, lunging bite

    STATISTICS

    Str 23, Dex 10, Con 20, Int 1, Wis 13, Cha 2
    Base Atk +4; CMB +12 (+16 grapple); CMD 22
    Feats Improved Initiative, Skill Focus (Perception, Stealth)
    Skills Perception +9, Stealth +2 (+10 in water), Swim +14; Racial Modifiers +8 Stealth in water
    SQ hold breath

    SPECIAL ABILITIES

    Death Roll (Ex)

    When grappling a foe of its size or smaller, a saltwater crocodile can perform a death roll upon making a successful grapple check. As it clings to its foe, it tucks in its legs and rolls rapidly, twisting and wrenching its victim.

    The crocodile deals its bite damage and knocks the creature prone. If successful, the crocodile maintains its grapple.

    Hold Breath (Ex)

    A saltwater crocodile can hold its breath for a number of rounds equal to 4 times its Constitution score before it risks drowning.

    Lunging Bite (Ex)

    Once per minute, a saltwater crocodile can extend the reach of its bite attack by 5 feet without taking the normal penalties to AC associated with the Lunge feat.

    This extended reach applies only to the crocodile's bite attack and lasts until the start of the creature's next turn.