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    Bat Swarm

    Hundreds of high-pitched squeaks fill the air as a mass of small, carnivorous bats surges forth, all of them hungry for blood.
    Bat Swarm CR 2

    XP 600
    N Diminutive animal (swarm)

    Init
    +2; Senses blindsense 20 ft., low-light vision; Perception +15

     DEFENSE

    AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
    hp
    13 (3d8)
    Fort
    +3, Ref +7, Will +3
    Defensive Abilities
    swarm traits; Immune weapon damage

     OFFENSE

    Speed 5 ft., fly 40 ft. (good)
    Melee
    swarm (1d6)
    Space
    10 ft.; Reach 0 ft.
    Special Attacks
    distraction (DC 11), wounding

     STATISTICS

    Str 3, Dex 15, Con 11, Int 2, Wis 14, Cha 4
    Base Atk
    +2; CMB —; CMD
    Feats
    Lightning Reflexes, Skill Focus (Perception)
    Skills
    Fly +12, Perception +15; Racial Modifiers +4 Perception when using blindsense
    SQ
    swarm traits

     SPECIAL ABILITIES

    Wounding (Ex)

    Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic.


    Image of Reaper Miniatures' 03355: Bat Swarm
    Sculpted by Werner Klocke
    See this Model at the Reaper Store