AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
Speed 5 ft., fly 40 ft. (good)
Str 3, Dex 15, Con 11, Int 2, Wis 14, Cha 4
Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic.
Image of Reaper Miniatures' 03355: Bat Swarm
Sculpted by Werner Klocke
See this Model at the Reaper Store