Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Aberrations‎ > ‎

Goblin Snake

A gray, lipless goblin head with serpent's fangs sits atop the sinuous black body of this greasy-scaled snake.

Goblin Snake CR 1

XP 400
CE Small aberration
Init +2; Senses darkvision 60 ft., scent; Perception +5

DEFENSE

AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 13 (2d8+4)
Fort +2, Ref +2, Will +4

OFFENSE

Speed 30 ft., burrow 5 ft., swim 20 ft.
Melee bite +2 (1d4+3)
Special Attacks goblin breath

STATISTICS

Str 14, Dex 15, Con 14, Int 9, Wis 12, Cha 13
Base Atk +1; CMB +2; CMD 14 (can't be tripped)
Feats LungeB, Skill Focus (Bluff)
Skills Bluff +6, Intimidate +5, Knowledge (local) +3, Perception +5, Stealth +10
Languages Common, Goblin
SQ snake empathy +7

SPECIAL ABILITIES

Goblin Breath (Ex)

Once every 1d4 rounds, a goblin snake can release a disgusting belch as a standard action. Any creature within 5 feet of the goblin snake must succeed at a DC 13 Fortitude save or be sickened for 1d6 rounds by the stench. Creatures that successfully save cannot be affected by the same goblin snake's goblin breath for 24 hours. Goblin snakes and goblins are immune to this effect. This is a poison effect. The save DC is Constitution-based.

Snake Empathy (Ex)

This ability functions similarly to a druid's wild empathy ability, but allows a goblin snake to verbally communicate with and be understood by snakes and similar serpentine reptiles. The bonus equals the goblin snake's racial Hit Dice plus its Charisma modifier and a +4 racial bonus.