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Chon Chon Swarm

This flying head has incredibly large ears that constantly flap to keep the creature aloft. It babbles to itself as it flies, as if to remind itself of secrets only it knows.


Chon Chon Swarm CR 3

XP 800
CN Tiny aberration (swarm)
Init +6; Senses darkvision 60 ft.; Perception +8
Aura jabber (15 ft., DC 11)

DEFENSE

AC 16, touch 16, flat-footed 14 (+2 Dex, +2 insight, +2 size)
hp 27 (6d8)
Fort +2, Ref +6, Will +6

OFFENSE

Speed 10 ft., fly 60 ft. (good)
Melee swarm +6 (2d6)
Ranged acid spit +8 (2d4 acid)
Space 10 ft.; Reach 0 ft.
Special Attacks babble, distraction (DC 13)
Spell-Like Abilities (CL 7th; concentration +8)

Constantdetect magic

STATISTICS

Str 10, Dex 15, Con 10, Int 7, Wis 12, Cha 13
Base Atk +4; CMB +4; CMD 14
Feats Improved Initiative, Improved Lightning Reflexes, Lightning Reflexes
Skills Fly +19, Perception +10 (+14 to listen); Racial Modifiers Perception (+4 to listen)
Languages Common (cannot speak)

SPECIAL ABILITIES

Acid Spit (Ex)

A chon chon can spit a disgusting blob of acid at a single foe, making a ranged attack with a range of 30 feet and no range increment. A successful attack deals 2d4 points of acid damage and forces the target to make a DC 13 Fortitude saving throw to avoid becoming nauseated for 1 round. The save DC is Constitution-based.

Jabber (Su)

A chon chon swarm mutters even more loudly than a solitary chon chon. Any creature attempting to cast a spell within 15 feet of a chon chon must make a successful DC 11 concentration check or lose the spell. This is a sonic, mind-affecting effect. The concentration DC is Charisma-based.