This hunched-over wretch has long, pliable arms like tentacles capped with five wide, spiny claws.
Str 16, Dex 14, Con 13, Int 4, Wis 13, Cha 7
Chokers have an unerring talent for seizing their victims by the neck. A creature that is grappled by a choker cannot speak or cast spells with verbal components.
A choker is supernaturally quick. It can take an extra move action during its turn each round.
Publisher's Choice Quality Stock Art (c) Rick Hershey / Fat Goblin Games