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    Cherum

    This hairless mountain of slick raw burning flesh seems to constantly sizzle and ooze with the stench of burning fat. Two long meaty arms sprout from a hugely obese frame; its head appears to be little more than a bald sloping brow with black pits for eyes. Its maw splits open to reveal cavernous jaws, teeth glowing like huge red hot coals.

    CHERUM CR 22

    XP 615,000
    N(E) Colossal aberration (fire)
    Init +8; Senses darkvision 120 ft.; Perception +45
    Aura fiery aura (40 ft., 6d6 fire, DC 36)

    DEFENSE

    AC 37, touch 7, flat-footed 32 (+4 Dex, +1 dodge, +30 natural, –8 size)
    hp 450 (36d8+288); fast healing 15 when touching fire
    Fort +22; Ref +18; Will +24
    DR 15/epic; Immune fire, poison; SR 33
    Weaknesses vulnerability to cold

    OFFENSE

    Speed 30 ft.
    Melee bite +33 (4d8+14/19-20 plus 2d6 fire plus grab), 2 claws +33 (3d6+14/19-20 plus 2d6 fire)
    Space 30 ft.; Reach 30 ft.
    Special Attacks swallow whole (3d6+14 plus 2d6 fire damage, AC 25, 45 hp)

    STATISTICS

    Str 39, Dex 18, Con 26, Int 12, Wis 14, Cha 12
    Base Atk +27; CMB +49 (+53 bull rush, grapple); CMD 64 (68 bull rush)
    Feats Alertness, Awesome Blow, Cleave, Diehard, Dodge, Endurance, Great Cleave, Greater Bull Rush, Improved Bull Rush, Improved Critical (bite, claw), Improved Initiative, Improved Lightning Reflexes, Intimidating Prowess, Iron Will, Lightning Reflexes, Power Attack, Vital Strike
    Skills Climb +53, Bluff +20, Intimidate +54, Knowledge (religion) +22, Perception +45, Sense Motive +24 Survival +23
    Languages Common, Giant

    SPECIAL ABILITIES

    Fast Healing (Ex)

    A cherum heals only if it is touching a flame or lava pool that covers at least an area equal to its space (30-foot area).

    Source
    Tome of Horrors Complete
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