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    Bonesucker

    This bizarre creature resembles a fleshy tree trunk. Atop its main body protrudes a mass of writhing tentacles that constantly ooze and drip a brownish-yellow fluid. Near the top of its body is a ring of black, unblinking eyes.

    Bonesucker CR 7

    XP 3,200
    NE Large aberration
    Init +5; Senses all-around vision, darkvision 90 ft.; Perception +19

    DEFENSE

    AC 17, touch 11, flat-footed 15 (+1 Dex, +1 dodge, +6 natural, –1 size)
    hp 60 (8d8+24)
    Fort +5; Ref +5; Will +7
    DR 10/magic; Immune flanking

    OFFENSE

    Speed 20 ft.
    Melee 4 tentacles +9 (1d4+4 plus grab and liquefy bones)
    Space 10 ft.; Reach 10 ft.
    Special Attacks constrict (1d4+4 plus liquefy bones)

    STATISTICS

    Str 18, Dex 13, Con 17, Int 10, Wis 12, Cha 13
    Base Atk +6; CMB +11 (+15 grapple); CMD 23
    Feats Dodge, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
    Skills Climb +15, Perception +19, Stealth +8, Swim +15; Racial Modifiers +4 Perception
    Languages Aklo

    SPECIAL ABILITIES

    All-Around Vision (Ex)

    A bonesucker’s symmetrically placed eyes allow it to look in any direction, bestowing a +4 racial bonus on Perception checks. Bonesuckers cannot be flanked.

    Liquefy Bones (Ex)

    A bonesucker that has successfully grappled an opponent deals 1d2 points of Strength and 1d2 points of Dexterity damage to an opponent as long as the hold is maintained.

    Source
    Tome of Horrors Complete
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