This creature appears as a tattered and desiccated humanoid with grayish flesh drawn tight over its bones. Its eyes are hollow sockets of darkness and its clothes are rags.
Str 16, Dex 15, Con 15, Int 12, Wis 14, Cha 12
Once per day, a bone cobbler can animate up to 5 skeletal statues within 30 feet as a standard action. These creatures fight as skeletons, though their forms and structures do not necessarily have to resemble humanoids (or anything remotely humanoid). This ability otherwise functions similar to an animate dead spell (caster level 7th).
A bone cobbler can rapidly strip all the flesh from a Medium creature in 3 minutes using its claws and hammers. For each size category larger than Medium a corpse is, add 1 minute to the time it takes the bone cobbler to strip the corpse. For each size category smaller than Medium a corpse is, reduce the time by 1 minute (to a minimum of 1 minute). Once stripped, the bone cobbler devours the flesh and collects the victim’s bones to use in its “sculptures”.
In combination with its natural abilities, a bone cobbler’s Two-Weapon Fighting feat allows it to attack with both of its weapons at no penalty to attack or damage.