Tutorials

  • Day 1 - Installing and Compiling (95%, even more !)
  • Day 2 - C Learning (93%, most notions are seen, needs organizing)
  • Day 3 - Input/Output
  • Day 4 - Sprites (95%)
  • Day 5 - Backgrounds (60% : TileBg, LargeMap, and RotBg covered)
  • Day 6 - Dev-related Math Stuff (90% : Random Numbers, Fixed Point, Gravity, Trajectories, Collisions, Get the FPS)
  • Day 7 - Sound (50% : Raw and Mod files covered)
  • Day 8 - DS Hardware (27% : User Info, RealTimeClock, Game Icon)
  • Day 9 - PA File System (80%, didn’t talk about the sound and image functions)
  • Day 10 - 3D-Functions (0% – yes that says 0%...)
  • Day 11 - Video Functions (80%)
  • Day 12 - Quick Demos (FollowingStylus, Frisbee 1-3, Puck Hitting)
  • Day 13 - Starting a Platform Game (80%)
  • Day 14 - Carré Rouge (40%)
  • Day 15 - More Platform Game (100% I’m done with it but feel free to change confusing bits if you want)
  • Day 20 - Data transfer and Multiplayer (80%)