oxNewton 2

Dave Gravel



-= News 2018 =-
I have start to implement vulkan for OrionX3D.
Current Vulkan Demo:
Demo simple fire
Demo base objects
-
OrionX3D Engine coming out in public release soon.
What is OrionX3D Engine, It is a OpenGL 4.5 + rendering engine.
The engine use Newton Dynamics at the maximum. All geometry and a lot more outils come from the marvelous Newton Dynamics tools.
OrionX3D run with Lua Script at the base too.
It give a quick ide to compile and test your 3d physics scene.
The engine can use a lot shaders, you can do custom render or custom objects.
The engine can deal with custom material for the physics objects simulation, the engine can deal with the sounds and network. The network part is not ready but the work is in progress.
You can create your how plugin dll for the engine from c++ or pascal, and use your how object, object process and rendering pass.
This engine is free to use, but not totally open source.
Many source and demos coming with the engine, and I can help user with any problem or any request for the engine.
If you see something cool in the engine and you have already your how engine, and if you need help to reproduce something in OrionX3D just to let's me know i'm open for help too.
At the base OrionX3D engine is create for make little game with physics use.
Or just make simple and complex Physics demos.
Nothing commercial, only something to have fun and that you can modify how you like. I don't plan to do something commercial with it. It is only a passtime for me but I try to optimize and make it the most clean possible with my knowledge.
This engine can come good for students that need a quick solution to expose or show some physics situations. Coming back soon for get the OrionX3D engine and give to it a try.
Sorry about my english.

Some old demos from me, Most of the demos is build with GLScene & oxNewton engine & Newton Dynamics 2.0 or older.
PS: Some demos can give floating point error it's old.

https://sites.google.com/site/evadlevarg/Basic_BarilTest_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_BrokenJoint_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Brownian_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Buoyancy_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_CompoundDebug_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_CustomJoints_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Elevator_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Explode2_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_FlyingCarpet_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Joints_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_LoadedHinge2_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_NoCallBack_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_pool_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Ragdoll_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_RagdollVehicleScene_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Raycast_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Scaling_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Serialization_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_SpinningTop_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Spring_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_Stress_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_TruckVan_7_3b.zip
https://sites.google.com/site/evadlevarg/Basic_UserTerrain2.zip
https://sites.google.com/site/evadlevarg/Basic_UserTerrainNew.zip
https://sites.google.com/site/evadlevarg/Basic_UserTerrainSplat.zip
https://sites.google.com/site/evadlevarg/oxLib3ds_2009_a3.zip
https://sites.google.com/site/evadlevarg/Demo_Friction.zip
https://sites.google.com/site/orionx3d/Basic_Character_Control.zip
https://sites.google.com/site/orionx3d/BallsInBox.zip
https://sites.google.com/site/orionx3d/Basic_CustomCar.zip
https://sites.google.com/site/orionx3d/Basic_CustomCar3.zip
https://sites.google.com/site/orionx3d/Basic_CustomCarTest.zip
https://sites.google.com/site/orionx3d/Basic_MonsterTruck.zip
https://sites.google.com/site/orionx3d/Basic_MousePickingJoint.zip
https://sites.google.com/site/orionx3d/Basic_NewRaycastVehicle.zip
https://sites.google.com/site/orionx3d/Basic_NewtonCustonJointPower.zip
https://sites.google.com/site/orionx3d/Basic_NoFlip.zip
https://sites.google.com/site/orionx3d/Basic_Ragdoll_new.zip
https://sites.google.com/site/orionx3d/Basic_RagdollVehicleSceneB19.zip
https://sites.google.com/site/orionx3d/CustumJointTruckTrailer_Demo.zip
https://sites.google.com/site/orionx3d/CustumJointVehicle_Demo.zip
https://sites.google.com/site/orionx3d/Lib3dsv2_Demos_GLScene.zip
https://sites.google.com/site/orionx3d/NewDemoA2.zip
https://sites.google.com/site/orionx3d/ox3D_NewtonTest2.zip
https://sites.google.com/site/orionx3d/ox3D_NewtonTest3.zip
https://sites.google.com/site/orionx3d/Test20_shd.zip
https://sites.google.com/site/orionx3d/Basic_MegaDemo.zip
https://sites.google.com/site/oxnewton/atv_demo.zip
https://sites.google.com/site/oxnewton/Basic_CollideCheck.zip
https://sites.google.com/site/oxnewton/Basic_CompDebug.zip
https://sites.google.com/site/oxnewton/Basic_FlyingCarpet.zip
https://sites.google.com/site/oxnewton/Basic_Friction.zip
https://sites.google.com/site/oxnewton/Basic_Tours_TEST5.zip
https://sites.google.com/site/oxnewton/Basic_Puppy.zip
https://sites.google.com/site/oxnewton/Basic_Robot.zip
https://sites.google.com/site/oxnewton/ControledSocketAndBall.zip
https://sites.google.com/site/oxnewton/Dem_WithLockUnlock.zip
https://sites.google.com/site/oxnewton/Dem_NoLockUnlock.zip
https://sites.google.com/site/oxnewton/oxNewton_7_3b_GLScene.zip
https://sites.google.com/site/oxnewton/ox3DNewton_DLL_Users_Release.rar
https://sites.google.com/site/oxnewton/oxNewton2Lua.zip
https://sites.google.com/site/oxnewton/oxNewtonLuaDemo6.zip
https://sites.google.com/site/evadlevarg/GLScene_3ds_export_Dave_Gravel.rar

Updated: Apr 26 2011
Newton 2.33 beta.
oxNewton 2.33 code name: black-box.
 
OLD 
Control:
Left mouse button pick objects.
Right mouse button rotate view.
Wheel mouse zoom in out.

Vehicle:
Arrow key for drive.
SpaceBar for break.
 
The raycast vehicle can have a lot more grip.
In this demo the grip is low because I have try to make it more sportiv to drive.
The road size is reduce in the raycast vehicle demo again for make it more sportiv to drive.
In same time with the raycast vehicle I can test my new camera to see if it follow good.
 
 
I upload oxNewton 2 beta soon.
I need to finish some demo before.
If you need special features, or informations contact me by mail.
 
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Newton Website
 


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Last update : 31 janvier 2018
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31 janvier 2018

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