Overview

Why use games for English language teaching?

For teachers, games can be education disguised as entertainment (stealth education).

For students, they're fun and engaging.

For young people, educational games and gaming can resemble the tools and toys they enjoy - social interaction, gaming, make-believe worlds.

On this site, it's simulations, games, and pastimes of different kinds that can be used in language teaching.

Our focus will be

    • Lesson planning

    • Teacher resources for offline, in-class activities

      • Classroom games for small groups

      • Games for the whole class

    • Online games/activities for individuals, pairs, or small groups (simulations; vocabulary and grammar games)

    • Teacher templates (Jeopardy, Who Wants to be a Millionaire)

    • Learning spaces (Whyville, Second Life)

The key is to tie the game to the language goal and the curriculum. Most games are best played with others so that there is interaction with others and language use as part of playing the game.

See below and on the next two pages for resources

  • 2020 Nicaragua workshop PPT in PDF format

  • 2021 Games and Gamification resources handout

Last updated 1 November 2021 by D. Healey.