******* 'Hour Maze’ uses the numbers from a clock face, 1 through 12. Link these
numbers in either direction, clockwise or counter clockwise, through the maze to solve the puzzle according to the rules. *******
Click for Puzzle Book Description.

RULES Place any number, from 1 to 12, in each square of the puzzle maze. Numbers must run in some sequence from 1 to 12 or 12 to 1, like on a clock face. Each number’s ‘neighbor’ — any square above or below, to left or to right, NOT separated by a maze wall (diagonals are not neighbors) — must be one of the two numbers nearest on a clock. For instance, a 6 can only be next to a 7 or a 5. The number 12 can have either an 11 or a 1 as neighbors, and a 1 can only have a 12 or a 2 next to it. In a 12x12 maze, you must use twelve of each of the numbers to complete the puzzle. In other words, you must us a total count of twelve ‘sets ' of 1 through 12. However, they do not have to be in twelve continuous ‘runs' of 1 through 12. In each puzzle, the grid size determines the solution requirements, as all mazes are multiples of twelve. For instance, in a 6x6 maze (36 squares), you would have to use three of each of the twelve numbers of 1 through 12 (12x3=36) to solve that puzzle. Again, they do not have to be in three continuous ‘runs’ of 1 through 12. (See 'NonContinuous Solution Illustrated' on Path Strategy page for an example.) ________________End of Rules_________________ We suggest you read: 'Path Strategy' and 'Hints' before you start.

All photos, audio, video, text, and graphics found on this web site are copyrighted to Mike Reilly & Jenks Norwalk, unless otherwise noted. These materials may not be reproduced elsewhere without prior written permission from Mike Reilly & Jenks Norwalk. For permission to use copyrighted materials, see Contact Page. All Rights Reserved.
__________________________________________