About the Book
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About the book:

Following a car accident that leaves him using a wheelchair, computer whiz Isaac Newton (Newt) Willis adapts a NASA computer communications program developed by his father into a holographic game--a virtual world--"Newt’s World." But when he shares the game with his two new best friends, an international espionage ring learns about the program and holds Newt’s school hostage. Can Newt save his classmates? Will the virtual world fall into the wrong hands? Could Newt's World be more than just a kids' video game?

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