Welcome!‎ > ‎Introduction‎ > ‎Walkthrough‎ > ‎

Main Menu


The Main Menu has a Help icon in the upper right corner, the Version Number of your installation in the lower left corner, and three options in the middle of the lower half of the screen. Across the middle of the screen is the Movie Viewer. Clicking on a thumbnail will open and direct your default browser to the corresponding movie page at the Moviestorm website. Note: By agreeing to Moviestorm's End User Licensing Agreement, you stated that you were at least 14 years old. Some of the movies, that can be accessed through the Movie Viewer, may be inappropriate for children below this minimum age. Consider this when allowing others to use Moviestorm unattended.

New Movie

Accessed through the Main Menu, this option leads to the New Movie screen that displays several "scenarios". One is a simple wizard called New User Tutorial and there can be several others, including those for the FaceBook application Photostorm which is a new feature in Moviestorm 1.2 and allows you to easily create animated presentations of your photographs online. The scenario named Moviestorm allows you to either start a new movie or open an existing one. If you click once on a scenario you will see it appear in the panel on the right hand side of the with a written description. Double-clicking or ticking the arrow at the bottom of the panel, selects the scenario and opens a set selection screen.

Moviestorm scenario

Accessed by choosing New Movie in the Main Menu, when you choose this option you will be first be presented with a set selection screen showing two tabs. Moviestorm Sets displays several pre-built Moviestorm sets and My Sets displays any which you have previously built and saved into Stock. If you click once on a set you will see it appear in the set details panel on the right hand side with a written description. Double-clicking opens up the set in the the Set Workshop View.

New User Tutorial

Accessed by choosing New Movie in the Main Menu, this wizard steps you through the process of creating a simple movie. An animated guide explains the features of the software and invites you to try out the various options. Detailed description of it's functions.

Load Movie

Accessed through the Main Menu, this option allows you to choose an existing movie to work on. Note that those movies in the default Moviestorm folder appear in the picture list. If you click once on a movie you will see it appear in the details panel on the right hand side with some details such as its Director and Tagline (if you have entered one in the Script Editor View). To open another movie you click the folder button at the bottom right of the panel.


The settings panel contains the following tabs -


When you start Moviestorm it loads all the assets e.g. actors, sets and animations which your login has access to into memory. If you have a lot of "Add on" packs this can take a while and each pack uses up a certain amount of RAM. So, if you don't need a particular Addon for a movie, it makes sense to deselect it in this screen. Likewise, if you need another asset which is in a deselected pack, this is where you switch it on. You can see the status of other packs e.g. ones which are unlicensed (this can happen if two users share a computer and one has purchased a pack which the other does not have access to use) as well as a list of those you have not purchased denoted by the status "Preview".


Run in a window/ Screen size - You can choose to run Moviestorm in a window or in full-screen mode. If you choose the latter you need to set the correct screen size and refresh rate from the drop-down box. You can also select a Wide Screen option here.

Depth buffer - A depth buffer is an area of memory which holds information necessary to render a 3d image, the slider bar here adjusts the amount of memory you allocate for this purpose. The bigger the buffer the more memory Moviestorm will use while running. If you have plenty of RAM this will give the best performance however if you find things are running slowly it might be worth adjusting this down.

Antialiasing - A computer screen has a limited number of pixels, so if an image is of a high resolution some of the detail in it may be too "fine" to actually be displayed on the screen. This causes unpleasant disturbances in the picture as the computer attempts to show all this detail and this is made more noticeable if the image is moving as it often is in an animation. Antialiasing is a technique whereby this fine detail is "averaged out" to a level where it can be shown on the screen as a sharp image, again this may slow down performance depending on your computer's capabilities.

Anistropic filtering - This is a method of improving the image quality of textures that are at oblique viewing angles to the camera. For example, if your scene shows a brick wall disappearing into the distance, the lines between the bricks will normally become blurred the further from the camera they are. Switching on Anistropic filtering means the computer will reproduce a sharper image for the line. However, to do this, the processor has to carry out various calculations which will slow down performance if it is not powerful enough.
Use shaders - Shaders are bits of code that control the way in which the computer processes graphics. Switching on this option allows you to select the options below.

Use shadows - This allows you to use the shadows option from the Lighting Panel in a movie. If this is switched off actors and objects will not have any shadows.

Hardware skinning - This refers to the way in which your computer handles the display of an animation. If you have Hardware skinning switched on, part of the task is handled by your graphic card and part by your computer's CPU. This is best done only if you have a powerful Graphics card otherwise it may cause a slowdown in the display of an animation.

Depth of Field - In the Camerawork View you can change various lens settings. Switching on this option allows you to control the Focal Range setting in that view. If this option is switched off that option will not be available.

Reset button - The Reset button returns all settings to their previous settings if you have changed them.


This is where you specify the recording device (if any) that you have installed on your computer to record dialogue and other sounds.

Key Bindings

There are various Quick key combinations already set up in Moviestorm but you can use the options here to change them if you prefer.

Next - Main Window

Home Page