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Workshop Help

This is documentation is exclusive to Aperture Tag In-Game Level Editor. For general questions about the Level Editor, please check out the official wiki.

Introduction
Aperture Tag already creates some default folders and files that are needed to successfully create, test and play custom Paint Gun levels with the In-Game Editor that Portal 2 offers. It however requires manual creation of folders by uses for everything to work as intended. The following steps will guide you through the process as easily as possible. If you have any issues or questions not answered here that are related to Aperture Tag, please send me an email.

Getting Started
Open the common folder inside your Steam Apps. This should be located at Steam\steamapps\common. Once there, open Aperture Tag folder. Inside there should be a aperturetag, portal2, and sdk_content. Then also open in a separate window the Portal 2 folder, under Steam\steamapps\common. Please realize there is a big difference between "Portal 2" and "portal2"

Go to the portal2 folder in common\Portal 2. And navigate to maps\puzzlemaker. Within there should be a folder with a long number. That number is YOUR steam64 ID. Please write down that ID. Afterwards, go to common\Aperture Tag\portal2\maps\puzzlemaker. Then create a new folder and name it with your steam64 ID. This is how it should look like.

(The actual digits WILL be different for you!)

Building & Publishing
Before you go ahead and create a level in Aperture Tag's Level editor, you must first delete the old preview map from Portal 2, or the game will load the Portal 2 preview and not the one you just made in Aperture Tag. To do this, simply go to common\Portal 2\portal2\maps\puzzlemaker and delete the preview.bsp file there. If you don't have one, great. This file is created when you compile the map, your actual maps are saved somewhere else, so don't worry, we are not deleting actual puzzles you may have done before.

Now you can go ahead and run the level editor, create a puzzle, compile it and test it. To submit it to the workshop, is the same process as Portal 2. Simply hit the Publish button under the File menu. Fill out the appropriate information and you are done!

Playing
Currently, the play function is broken. You may download maps from the workshop, but you CAN'T play using the menu system! We are looking for a fix, in the mean time, you may do the following.

The maps are downloaded to common\Aperture Tag\aperturetag\maps\workshop. there there will be many folders with only digits for a name. Each of this folders contain ONE map. I recommend you open in a new window common\Aperture Tag\portal2\maps and there you add the bsp files. Feel free to rename them so you can call them easier. For example, test_march16_01, _02, _03, and so on. No spaces are allowed!

Once this done, to play them head over to Aperture Tag and open the console. Then write "map man_name". The map will load and you can play! When the map is done, simply launch the next map or use the escape menu to go back to the main menu.

Common Errors and Solutions
Question. I got stuck in loading a previous autosave map! I press discard but it does nothing!
Solution. Simply press load, save the map that opened and then use the file menu to go exit the editor and go back to the level editor menu.

Question. After I compile, the map that loads is not the map I created!
Solution. Aperture Tag is loading a preview map from the original Portal 2 game. Go to common\Portal 2\portal2\maps\puzzlemaker and delete the preview.bsp file there.

Question. The game crashes when I try to compile the map!
Solution. Most likely, the game can't save the map because it doesn't have a folder location to do so. Please follow the building and publishing guides on how and where to create the appropriate folders.

Question. The game crashes when I try to publish the map!
Solution. Most likely, the game can't save the map because it doesn't have a folder location to do so. Please follow the building and publishing guides on how and where to create the appropriate folders.

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