My Unreal content

 Map Ver Description 
 The lava pump
(old version)
 227i A mine/factory themed level. Lots of pointless corridors, dynamic zones, and big killing rotating things. More than 130 movers and some custom actors. The map supports real crouching. The map may work in coop, but for me it crashes in a weird way so I can't even test it. The map was designed to perform well on even the worst PCs. screenshots
 Old Soledad remake
 Unreal 97 mutator
 HUD fix for JCoopZ
 226 This consists of two things that should be used together for best effect. The first one is a remake of Soledad based on the old screenshots. The second one is a mutator that makes the game behave more like the mid-late 1997 builds (0.867-0.88). It's not a faithful conversion of a particular build, but rather best stuff taken from each  1 2 3 4 5
 Acerak remake (-ish) 227i A semi-faithful remake of the unleaked beta map. Includes remakes of the screenshots and lots of new stuff. Essentially, it's a bunch of random corridors and traps with 'Temple' stamped on it. (Although that probably shouldn't be surprising.) Besides that, there's new music, and there are also some areas with different types of challenges than what you usually see in stock Unreal. 1 2 3 4
 '96 SkyCity remake 227i The gray stone looking '96 level reconstruction based on available screenshots and videos. Also with more or less faithful remakes of the textures. Use software rendering in 16 bits for best experience (If the game lags too much, do "set early96hud bPattern 0" and "set early96hud bCaustics 0").

There's no gameplay this time. Just walk around the level to satisfy your '96 thirst. You can also throw around the "fireballs" if you want. My goal wasn't to create something playable, but rather to create some material for a possible '96 beta remake. (The levels are what's missing the most, after all.)

You can use the level or its parts (e.g. the textures) for whatever you want.
 1 2 3 4
 Crypt Pyramid 227i A.k.a. Unreal 1996 remake. Contains four original '96 maps by John Anderson, reworked and finished, and one new map. There are also '96 weapons, monsters, HUD, physics, etc. 1 2 3 4

 Name Links
 Entrance Download YouTube Forum
 Production Line Download YouTube Forum

External tools:
 Browse, modify and extract texture packages.
- reading UE1 and UE2 packages
- reading P8, DXT1/3/5, RGBA8 textures
- saving packages (only UE1)
- importing textures in popular formats (BMP, JPG, PNG)
- auto palette generation or DXT compression
- auto upscaling to power of two size
- batch export
 U3DBinRead Unreal _d.3d & _a.3d mesh viewer/converter.
- 3D preview with optional texture loading
- UV maps preview
- modifying flags, texture slots and some other things
- conversion from/to Wavefront OBJ.
 UNR to T3D
 Takes UNR files and extracts T3D from them. Useful if you have edit-protected maps or maps with missing references, or maps from some UE1 game without the editor, or don't have Unreal but badly want to look into the file.
 CylinderAlign Align texture around cylinder. The program operates through clipboard.
 ObjTriTesselator Only for 227. Splits sides in static meshes to increase resolution of lighting.
 Psk2Obj A quick and dirty command line tool to convert PSK to OBJ. Only for static meshes.

UnrealEd plug-ins:
 Y_Tools Contains ruler, BSP hole detector, zone leak detector, brushbuilder with functions: MoveBrushToCam, MoveActorToCam, FindActor, FindZoneInfo, WhoTriggersHim, MirrorX/Y/Z.
 Dimension Getter BrushBuilder. Measures selected brush dimensions and puts them in other brushbuilders properties.

 Y_LargeFont Unicode large font. I tried to make it look like the original green LargeFont. Preview
 StretchDoors Vertex animated doors. Preview
 YSoftDrv A crappy alternative software renderer.
 Russian logo
 Just see it yourself.
 Unfinished stuff
 The archive contains:
- A few unfinished maps.
- 7 maps reworked in a similar way to the Old Soledad, including one completely new map
- Many beta map fragment remakes based on screenshots
- Source codes of AltUEd, U3DBinRead, UPLib, YTexBrowser, and YCorridorMaker
- 6 programs
- One music track
 YCorridorMaker This program is kinda buggy and that's why I moved it to Misc. In particular, T3Ds coming from UEd may become damaged.
Create and edit T3Ds in a fast and simple way. This program is like a combination of the Top view and 2D Shape Editor. You draw rectangles, ellipses or arbitary polygons which then get turned into brushes according to specified parameters.