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Context

This is my personal site to share my interest in Military History and War Gaming. The focus is on World War 2 and later with emphasis on historical events. Included are all the mechanisms to manage campaigns and table top games.

From Wikipedia

War is a state of armed and often prolonged conflict carried on between states, nations, or other parties typified by extreme aggression, societal disruption, and high mortality. As a behavior pattern, warlike tendencies are found in many primate species, including humans, and also found in many ant species. The set of techniques used by a group to carry out war is known as warfare. An absence of war is usually called peace.

War generally involves two or more organized groups or parties. Such a conflict is always an attempt at altering either the psychological or material hierarchy of domination or equality between such groups. In all cases, at least one participant (group) in the conflict perceives the need to either psychologically or materially dominate the other participant.

In all wars, the group(s) experiencing the need to dominate other group(s) are unable and unwilling to accept or permit the possibility of a relationship of fundamental equality to exist between the groups who have opted for group violence (war). The aspect of domination that is a precipitating factor in all wars, i.e. one group wishing to dominate another, is also often a precipitating factor in individual one-on-one violence outside of the context of war, i.e. one individual wishing to dominate another.

From me

I started war gaming inĀ  1975 after seeing a game at a hobby fair - in retrospect it was an exercise in applying ancient Roman techniques to Armored warfare - wall to wall tank phalanxes!

After completing military service I picked it up again but with a little more insight.

An avid reader of military history I desired to notch the gaming up a bit and finally found operational level games to be more to my taste, neither shared nor comprehended by the majority of my war games club (they just wanted a good tank bash and beer - which is of course OK)!

Also being fed up with rules lawyering and tape measure jockeys I opted for hexes and historical campaigns settling on a cobbled together set of rules based on DivTac, Corps Commander, Squad Leader and Panzer General 2 (the PC game).

Then career kicked in and gaming was packed away - 20 years sped by until 2 years ago (2009) when Bob Cordery at wargamingmiscellany piqued my interest and now I have some time again..

However, I no longer have any kit and am starting from scratch; fortunately, though, I found a copy of the rules and some of the database used which are useful building blocks to start with.

So, follow me and I will show you where the Iron Crosses grow... apologies to Steiner :-)