MikuMiku Effect



What is MikuMiku Effect?

MME is a plugin for MikuMiku Dance that allows the use of all kinds of special effects ranging from fog, to fire, to snow, to glowing particles. There's even a 'laughing man effect' where the model's face is covered by the infamous animated logo. Even as the camera rotates.

Where do I download it?

MMD has been released for download on this Nico video, along with a starter pack of effects. The download link for the plugin itself is here, when prompted for a password type 'mme'.

UPDATE: If you want to grab a newer version of the program, have a look here under "MikuMikuEffect (MME: MMD extension tool)". As I write this, downloads were closed while some maintenance went on, but this is also subject to change without my notice so keep checking.

How do I install it?

Installation is simple. One you've downloaded the zip, grab the three .dll files and drop them into the root directory. That is, your MMD folder. Not 'Userfile', not 'Data'.


At very least, you need d3d9.dll, MMEffect.dll, and MMHack.dll. There's an MMEffect.txt and REFERENCE.txt file, but as far as I know they don't do anything for the program. They're just readme files basically.

What are the technical Requirements?

At this moment, it's unclear what the exact requirements are. But according to Kalibari day you should have at least 2Gb of RAM for it to run without much lag. This would more than likely depend on the number of effects you run simultaneously. Shaders are known to be heavy on your system if you use very many.
 
As for Graphics cards, it was initially stated that a 1Gb card would be recommended. However mine seems to run the basics (I've only tested a few so far) on a system with approximately 64Mb with no lag. Also, according to this tutorial, some effects may require vertex shader support on your Graphics Card.

A couple of people have asked about the version of MMD you need to run in order for MME to work. The latest version of MMD will definitely be able to recognize the files, and it will run so long as your hardware meets the requirements. Versions that predate MME's initial introduction on the timeline will not be recognized by MMD, as the software was made to be compatible with later versions.

Where do I download Effects?

I've compiled a short list of the ones I've found below, but more are popping up on both Youtube and Nico Nico Douga. There's even a particle tool that allows you to edit effects that work with MME. Also, I've created a new page here, with a semi-complete list.

How do I use them?

Depending on the one you use, and whether you use the effect with a model OR an accessory, you'll have to copy the desired effect's related files into the appropriate folder. Next, rename the model you want to use to <effect>.pmd. Remember, the name of the effect has to be the same as the effect you want to load, or it won't work.

How do I make my own effects?

You can do that with a program called Rendermonkey Once that's done you'll be taken to a page with the download.. In order to download the program you have to create an account, it asks for a first and last name but just putting random initials will work. Same goes for 'company'. Also If you get e-mail from them just ignore it or filter it, that's what I did.

Why won't X effect load?

If you manage to load MME itself on your PC, keep in mind that not all of the effects will work. A major cause of this could be that your Graphics card doesn't support the effect. For example, my PC has an Nvida card, while my parents' has an ATI, which doesn't support the fire particle system among other things (but it'll run the rendermonkey presets like wood and glass).

Also take note that when you see a pop-up message explaining that some methods aren't supported by your hardware, this is definitely the problem. You'd either have to change/upgrade to a card that supports it or move to a PC/laptop that has such a card installed.

Also, it seems that users are reporting that old effects aren't working in newer MME versions.


Subpages (1): Effects