Downloads



This is a temporary setup. Each section will be getting it's own page soon.


Models

Characters to use in MikuMiku Dance. Please refer to the readme files and download policies of individual creators if at all possible. Since models take a long time to make (and therefor we have to wait a long time to see them distributed if at all) it's good to show recognition for the creators and give them credit. Giving credit also makes them feel appreciated, and floating a link to their website will also make them happy as website traffic is something every webmaster wants.

Accessories

Accessories & stages for your MMD Animations. These can be house interiors, everyday items or full sized cities and landscapes (often called 'stages').

Motion Data

Pre-loaded dance moves that can make your character dance without time-consuming animation. This can be used to make your characters dance popular dances for videos, or to study for when you make your own.

Pose Data

Pose data. Individual still poses. Can be used for still images or to string together for motion data.

MMD

MikuMiku Dance. I've got mirrors for old version, but if you want the up-to-date ones you'll have to keep checking the official VPVP site. There's two multi model versions offered now. Version 522a is the last of it's kind, as version 6 was the first pilot edition. Now we have version 7 out. The newer versions may run slower on some systems. My XP sometimes falls victim to light laggage.

*MMD Single Model Versions:

 English MMD Mirror  1.30Mb
 Japanese MMD Mirror 
 0.75Mb
 Mirror  732Kb
*NOTE: No new single model versions have been produced*


*MMD (Multi Model) Latest Versions:

VPVP Wiki [English] [Japanese]

See section 1.2 for Multi-Model Editions.

If you want to find out which version is current, check this page. It seems new versions are coming out really frequently now, but in some cases if you didn't know a new one had been out and they'd moved ahead 3 versions it's good because they tend to have fixed alot of bugs ^___^

As per any version after 512, use the one that runs best on your PC. Numerous bug reports have shown up since the DirectX changes occurred (but they've gotten much better lately). I'd advise you to test every so many releases to see if you find any improvement if you feel up to it or are looking for new features.

PMD Editor

PMD Editor is for editing, re-coloring or compositing model data to be used in MikuMiku Dance. It's a small program, and unfortunately at this point it's only available with a Japanese language interface. It requires DirectX version 9.0c to run (possibly it'll run on later versions requiring no download), the DirectX End User runtimes, and .NET Framework 2.0 at least.

If an installer of PMD were to be made, it's possible that the required components could be retrieved automatically and downloaded upon installation. until that day comes (if it comes) we're stuck downloading the components manually. Installation instructions are included here.

Latest Versions

0.2.1.1b (July 28, 2012) *Latest version of PMX Editor
0.1.3.9 (2012/7/25) *Final version of PMD Editor.
0.1.0.0b (27/3/8) *Final version of PMD Editor.
0.0.6.3 (2010/5/7) *To be used if the newer ones don't work on your system.

Older Versions

Due to a request by the author, Legacy versions of PMD Editor are not to be distributed publicly.

Archived Versions

Other Tools

PMD Size Changer
MikuMiku Voice *This is obsolete since MMD can sync .WAV files on it's own now.*

3D Programs

3D Plugins

Sketchup Exporter [Rar] [Zip] [Script]
Blender 2 PMD
Rok De Bone 2
Metesequoia PMD Importer 1
Metesequoia PMD Importer 2 (Site may not work)
PMD Helper (Also has some other Lightwave Plugins like MorphHelper)

Metasequoia Data

All Metasequoia data shown here is by Animasa, so it's safe to edit freely. You can make new outfits for Miku, accessories, anything. This is also the data I borrowed for Project Lemon. Sweet Anne has MQO data available as well. It comes in her model archive.

If you're going to get into 3D modeling for MikuMiku Dance, it's a good idea to study this MQO data and get a feel for the way the mesh is layed out. Anomaro also offers MQO data to download and look at if you wish, just not to convert. Also, Saboten's blog is full of process screenshots with lies and points turned on/off in Metasequoia, as with Nanami. Even if you can't download the data, just the images should serve as a helpful guide.

Miku (Lower Body)
Miku
Rin (3 Basic Versions)

NOTE: The same Metasequoia data is located on this page. (index > Other Data) *Images were borrowed from this page as well.