Name: Eliphas Meir
XP: 1500 / 1500
HP: 248 (298)
Current HP: 107/298
Current MP: 31/139
ARM 0 Fire Neutral
MARM 0 Ice Neutral
EVA 2 Lightning Neutral
MEVA 0 Water Neutral
Critical 0 Holy Neutral
Base 0 Shadow Neutral
Name Cost Time CoS Effect
Attack -- 29D F15 80% 1*5(5)+d6 (6-11) damage
Defend -- 31D F20 100% +50% Defense Factor until next turn.
Item -- 36D F20 100% Uses an item.
Summons Cost Time COS HP Effect
Summon Ifrit 41 32D F15 100% 200/200 12*18(216)+d12 (217-228) damage. Ignores Shell, 75% CoS to cancel Shell
Starting 200 AP
Ifrit 130 70 AP
Present 70 AP
Weapon: Sceptre of Tarhenim
This sceptre, and others like it, were the symbols of the Priest-advisors of the King of Elanna in ancient times. Unlike many other
relics of the Elannites, the means of producing Tarhenic Sceptres is still remembered by some Elannite craftsmen. Long and thin like
a cane, the Sceptre is nevertheless designed to produce a bolt of energy from its tip. In Eliphas's case, his is an heirloom of the Meir family.
Tier Class Delay Floor Damage Shielding Benefit
1 Light 33 15 (1*5)+1d6 (6-11) Evasion II
Slots: Shielding, Ranged
Armor: Ward of Anorim
A light cuirass designed to fit snugly under a person's clothes, the Wards of Anorim were a protective product designed by the Anorim Elannites.
The methods and skill requires to build these devices remain today, where they have been updated with modern technology. Eliphas's model protects him from
most dangers and keeps him focused and calm in battle. It is of a relatively modern make, having been made for his maternal grandfather.
Tier Class Bonus Style Bonus
1 Light +50 HP +1 Mag
Changeable: Dependability- Scholastic
Eliphas is a well-learned, educated individual with a strong academic background, considering his family and their roots. He can usually resolve problems
that require learning or education reliably, given enough time...
Once per session per rank when you fail a Scholastic skill check, you can perform the skill check once more.
Aptitude- Mental II
Eliphas is blessed with a natural talent for social and intellectual pursuits. People often find him both charming, intelligent and capable of handling a situation.
Having first assisted his father as President of the Elannite Council for Progress and Recognition, then finding himself in the same position has sharpened these abilities.
Although possibly unrelated, the Meir family claims descent from Tar-Paraziel, the last historically recorded King of Elanna. Considering the hereditary powers of this bloodline,
perhaps that, too, has had an effect...
+10 to Charm, Grace, Intimidation, Command and Determination
Eliphas considers himself as much as a teacher as he is a community leader. This is hardly a coincidence, given the Elannite tradition of scholarship and philosophy. Hence,
Eliphas takes the time to ensure that his successes inspire similar feats in his allies; after all, such a ripple effect can change the world!
When you pass a skill check in that field, others receive a +40 bonus to the CoS to perform that same skill check or a closely related one, as long as they've witnessed you
do it or you've offered some advice upon doing it in advance.
Limit Break: Asiel
Permanent Limit Charge: Slayer
Changeable Limit Charge: Victor
+1300, intros/session 1
-130, Ifrit, creation
+54, intros/session 1
-100, Mag +1
+260, Intros/session 1