Cho'Gath

There is a place between dimensions, between worlds. To some it is known as the Outside, to others it is the Unknown. To those that truly know, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things - horrors not meant for minds of men. Cho'Gath is a creature born of the Void, a thing whose true nature is so awful most will not speak its name. Its fellows have been poking at the walls that divide dimensions for a crack, a way into Runeterra, where they can visit their own personal paradise of horror upon the world. They are called the Voidborn, creatures so ancient and terrible that they have been removed from history altogether. It is rumored that the Voidborn command vast armies of unspeakable creatures on other worlds, that they were once driven from Runeterra by powerful magic lost to antiquity.

If such tales are true, then the rumors that follow must be equally true - that one day, the Voidborn will return. Even now, something dark stirs in Icathia, perverting the summoning rituals of the League to allow the presence of Cho'Gath. It is an alien creature of malice and violence, a thing that causes all but the most stalwart to cringe in fear. Cho'Gath even appears to feed on its predations, growing and swelling as it gorges itself. Worse yet, the creature is intelligent, perhaps greatly so, making most wonder how such a monster could be contained. Fortunately, the power of the League's summoning has confined Cho'Gath's presence exclusively to the League of Legends. It is here that summoners use Cho'Gath's Voidborn abilities to help decide the fate of Runeterra. The Terror of the Void knows what fate it would choose for Runeterra, given half the chance.

Woe betide the day when Cho'Gath grows weary of the League.
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Rupture - Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.

Ruptures the ground at target location. After a short delay, enemies are launched into the air for 1 second, dealt 80/135/190/245/305 (+1) magic damage, and have their movement speed slowed by 60% for 3 seconds.

Cost
90 Mana
Range
950

Feral Scream - Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.

Cho'Gath screams in a cone in front of him, silencing enemies for 2/2.25/2.5/2.75/3 second(s) and causing 75/125/175/225/275 (+0.7) magic damage.

Cost
70/80/90/100/110 Mana
Range
300

Vorpal Spikes - Cho'Gath's attacks passively release deadly spikes, dealing damage to all enemy units in front of him.

Toggle: Cho'Gath's physical attacks launch spikes that deal 20/35/50/65/80 (+0.3) magic damage to a line in front of him.

Cost
No Cost
Range
40

Feast - Devours an enemy unit, dealing a high amount of damage that ignores magic resist. If the target is killed, Cho'Gath grows, gaining maximum health (maximum 6 stacks). Cho'Gath loses up to 3 stacks upon death.

Deals 300/475/650 (+0.7) true damage to target champion, or 1000 true damage to target minion (ignores resists).
If the target is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum health (maximum 6 stacks). Cho'Gath loses up to 3 stacks upon death.

Cost
100 Mana
Range
100

Carnivore - Whenever Cho'Gath kills a unit, he recovers health and mana. The values restored increase with Cho'Gath's level.





Counters:

  

Kassadin: Ultimate away anytime Cho'gath tries to lay down rupture... Let him waste that precious mana of his

Garen: Much more consistent with his damage.... Chase Cho'Gath down like a boss!

Kog'maw: He is the ANTI-TANK. Cho'gath is way too slow to get away form your ultimate which shreds any tank down. 

Akali: Get in and get out... Chase him down... That simple
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