musings of a maemo hacker
Hi, you reached my little spot on the web.
Please visit liqbase.net instead.
all text below here is historically correct, but very outdated now.
Here is the overview video: liqbase overview on youtube
*holding breath* (25 june 2008)
I'm uploading a new playtest.
please discuss here:
You need a folder called /home/user/MyDocs/_apg to store sketches into.
extract all into a folder and run ./liqbase
cpufreq functions require root permissions
you need write rights to /home/user/MyDocs/_apg
a new sketch is saved every time you close the "do some drawing" screen.
There is no edit yet.
Various export file formats will come with time, its all vector based.
Sketches can be given a textual identifier (using the real hardware keyboard whilst creating)
Sketches with idents are visible in the physics section (otherwise its blank)
graffiti wall zooms with hardware zoom buttons.
game is not a game, its the basis for the proper art editing side of graffiti (try naming a sketch "Close" or "New" to see tiny minor difference.
more eggs as i remember (and/or) compile them back in.