!!! May 20th 2011 - - - Check out the game hacking section! - - - !!!



UPDATE: APRIL 25TH
Updated Left 4 UNCUT, now version v2.1!

Readme:
Left 4 UNCUT v2.1
Date of Update: April 25th, 2010
This little Memory Patcher patches the Memory of Left 4 Dead, and makes it fully uncut!
NOTE FOR PEOPLE WHO ARE SCARED OFF VAC: Although it is editing the Memory of the Game, you will NOT become VAC-Banned because of this Patcher. Don't worry!


How to use - LEFT 4 DEAD:
1) Start Left 4 UNCUT
2) Start Left 4 DEAD
3) Wait for Activation Sound
4) Enjoy UNCUT! ;)

How to use - LEFT 4 DEAD 2:
1) Start Left 4 UNCUT
2) Start Left 4 DEAD 2
3) Wait for Activation Sound
4) Ingame, go to Options, Multiplayer and select Gore "High" (It's a one time thing, so you only have to do it once)
5) Enjoy UNCUT! ;)


Autolaunch:
Setup the Autolaunch Value in the "options.ini".
1 = Autolaunch Enabled
0 = Autolaunch Disabled

What does Autolaunch do?
This feature runs Left 4 Dead immediately after you started Left 4 UNCUT!
** Currently works for Left 4 Dead, not Left 4 Dead 2


Update History:
2.1:
- Final OFFICIAL and WORKING release of Left4UNCUT with full Left 4 Dead 2 support; check out How to Use for further notes!
2.01a-d:
- Testversions of Left4UNCUT; big thanks to mad-murdock for giving me entrance to his L4D2-Cut-version
- Improved Memorysearch speed A LOT.
2.0:
- Implemented support for Left 4 Dead 2 (thanks, mad-murdock!)
1.5:
- Implemented "Betamode" Feature as now a full Feature of Left 4 UNCUT (no need for setting it up in options.ini anymore).
1.4:
- Added "Betamode" Feature (Probably more comfort for future Left 4 Dead Updates)
1.3:
- Updated Engine.dll Address
1.2:
- Updated Engine.dll Address
1.1b:
- Added "Autolaunch" Feature (Thanks to PancakeFighter)
1.1:
- Updated Engine.dll Address
- Fixed a bit of the Code
1.09:
- Updated Engine.dll Address
- improved code a bit
1.08:
- Updated Engine.dll Address
1.07(BETA Update - non-official):
- Using a completely new way of getting Engine.dll Address (thanks M-Tek), so...
- ... Removed GameOverlayRenderer.dll as Execution for Engine.dll Baseaddress find
1.06:
- Updated Address of GameOverlayRenderer.dll aswell as Engine.dll Pointeraddress
1.05:
- Updated address of GameOverlayRenderer.dll aswell as Engine.dll Pointeraddress
- Using another method of getting correct Engine.dll Pointeraddress
1.04:
- Updated address of GameOverlayRenderer.dll
- Fixed an issue with calculating the correct address of some code which sometimes returned the address -4 bytes of origin needed (caused non working of uncut patch)
1.03:
- Fixed Wave Volume being lowered down while activation sound and not going back to origin percentage (Thanks to gk8aq)
1.02:
- Fixed cursor bug
- Fixed memory leak
1.01:
- Fixed an issue with using GameOverlayRenderer.dll to get pointer to Engine.dll
Credits:


You like Left4UNCUT? I like donations!
Help me keep this project alive and support me by donating via PayPal!

- - - DOWNLOAD - - -


There are TWO Rules if you want to spread this awesome program:
- Do NOT hotlink to the Program, share the link to THIS website only!
- Do NOT reupload the Program, simply post a link to THIS website.
If you go against this rules, and I will find out eventually, it will have major consequences.
Left4UNCUT Version 2.1 by supex0

Have fun with it!

Cheers!

Steam Communityz0rs

http://steamcommunity.com/groups/left4UNCUTofficial

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